* Make tag last optional param * Update all test assertions with correct tag format * Format ts * Some progress on tests and code mods * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * More sketch fixes * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Only 1 test left * Clean up console.log * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Fix last ts test * Clean up fmt * Fix clippy too * Update docs and fix small oversight on angled lines * Fix more rust tests * Make typescript happy * Fmt --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
3.5 KiB
3.5 KiB
title, excerpt, layout
title | excerpt | layout |
---|---|---|
angleToMatchLengthX | Returns the angle to match the given length for x. | manual |
Returns the angle to match the given length for x.
angleToMatchLengthX(segment_name: string, to: number, sketch_group: SketchGroup) -> number
Examples
const part001 = startSketchOn('XY')
|> startProfileAt([0, 0], %)
|> line([1, 3.82], %, 'seg01')
|> angledLineToX([
-angleToMatchLengthX('seg01', 10, %),
5
], %)
|> close(%)
Arguments
segment_name
:string
(REQUIRED)to
:number
(REQUIRED)sketch_group
:SketchGroup
- A sketch group is a collection of paths. (REQUIRED)
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
number