Files
modeling-app/docs/kcl/angleToMatchLengthX.md
Adam Sunderland 816870253e Make tag last optional param everywhere (#1739)
* Make tag last optional param

* Update all test assertions with correct tag format

* Format ts

* Some progress on tests and code mods

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* More sketch fixes

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Only 1 test left

* Clean up console.log

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Fix last ts test

* Clean up fmt

* Fix clippy too

* Update docs and fix small oversight on angled lines

* Fix more rust tests

* Make typescript happy

* Fmt

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-03-15 17:03:42 -04:00

3.5 KiB
Raw Blame History

title, excerpt, layout
title excerpt layout
angleToMatchLengthX Returns the angle to match the given length for x. manual

Returns the angle to match the given length for x.

angleToMatchLengthX(segment_name: string, to: number, sketch_group: SketchGroup) -> number

Examples

const part001 = startSketchOn('XY')
  |> startProfileAt([0, 0], %)
  |> line([1, 3.82], %, 'seg01')
  |> angledLineToX([
       -angleToMatchLengthX('seg01', 10, %),
       5
     ], %)
  |> close(%)

Arguments

  • segment_name: string (REQUIRED)
  • to: number (REQUIRED)
  • sketch_group: SketchGroup - A sketch group is a collection of paths. (REQUIRED)
{
	// The plane id or face id of the sketch group.
	entityId: uuid,
	// The id of the sketch group.
	id: uuid,
	// What the sketch is on (can be a plane or a face).
	on: {
	// The id of the plane.
	id: uuid,
	// Origin of the plane.
	origin: {
	x: number,
	y: number,
	z: number,
},
	type: "plane",
	// Type for a plane.
	value: "XY" | "XZ" | "YZ" | "Custom",
	// What should the planes X axis be?
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// What should the planes Y axis be?
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis (normal).
	zAxis: {
	x: number,
	y: number,
	z: number,
},
} |
{
	// The id of the face.
	id: uuid,
	// The original sketch group id of the object we are sketching on.
	sketchGroupId: uuid,
	type: "face",
	// The tag of the face.
	value: string,
	// What should the faces X axis be?
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// What should the faces Y axis be?
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis (normal).
	zAxis: {
	x: number,
	y: number,
	z: number,
},
},
	// The position of the sketch group.
	position: [number, number, number],
	// The rotation of the sketch group base plane.
	rotation: [number, number, number, number],
	// The starting path.
	start: {
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
},
	// The paths in the sketch group.
	value: [{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "ToPoint",
} |
{
	// arc's direction
	ccw: string,
	// the arc's center
	center: [number, number],
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "TangentialArcTo",
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "TangentialArc",
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "Horizontal",
	// The x coordinate.
	x: number,
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "AngledLineTo",
	// The x coordinate.
	x: number,
	// The y coordinate.
	y: number,
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "Base",
}],
	// The x-axis of the sketch group base plane in the 3D space
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// The y-axis of the sketch group base plane in the 3D space
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis of the sketch group base plane in the 3D space
	zAxis: {
	x: number,
	y: number,
	z: number,
},
}

Returns

number