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modeling-app/docs/kcl/patternLinear2d.md
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---
title: "patternLinear2d"
excerpt: "A linear pattern on a 2D sketch."
layout: manual
---
A linear pattern on a 2D sketch.
```js
patternLinear2d(data: LinearPattern2dData, sketch_group: SketchGroup) -> [SketchGroup]
```
### Examples
```js
const part = startSketchOn('XY')
|> circle([0, 0], 2, %)
|> patternLinear2d({
axis: [0, 1],
repetitions: 12,
distance: 2
}, %)
```
### Arguments
* `data`: `LinearPattern2dData` - Data for a linear pattern on a 2D sketch. (REQUIRED)
```js
{
// The axis of the pattern. This is a 2D vector.
axis: [number, number],
// The distance between each repetition. This can also be referred to as spacing.
distance: number,
// The number of repetitions. Must be greater than 0. This excludes the original entity. For example, if `repetitions` is 1, the original entity will be copied once.
repetitions: number,
}
```
* `sketch_group`: `SketchGroup` - A sketch group is a collection of paths. (REQUIRED)
```js
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the planes X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the planes Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the faces X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the faces Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
```
### Returns
`[SketchGroup]`