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modeling-app/docs/kcl-std/consts/std-math-PI.md
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Signed-off-by: Nick Cameron <nrc@ncameron.org>
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PI Constant in std::math The value of `pi`, Archimedes constant (π). manual

The value of pi, Archimedes constant (π).

PI: number(_?) = 3.14159265358979323846264338327950288_?

PI is a number and is technically a ratio, so you might expect it to have type number(_). However, PI is nearly always used for converting between different units - usually degrees to or from radians. Therefore, PI is treated a bit specially by KCL and always has unknown units. This means that if you use PI, you will need to give KCL some extra information about the units of numbers. Usually you should use type ascription on the result of calculations, e.g., (2 * PI): number(rad). It is better to use units::toRadians or units::toDegrees to convert between angles with different units where possible.

Type

number(_?) - A number.

Examples

circumference = 70

exampleSketch = startSketchOn(XZ)
  |> circle(center = [0, 0], radius = (circumference / (2 * PI)): number(mm))

example = extrude(exampleSketch, length = 5)

Rendered example of PI 0