* Parse an unparse type decls (and refactor impl attributes slightly) Signed-off-by: Nick Cameron <nrc@ncameron.org> * Remove special treatment of geometric types from parser and executor Signed-off-by: Nick Cameron <nrc@ncameron.org> * Generate docs for std types Signed-off-by: Nick Cameron <nrc@ncameron.org> * Hover tool-tips for types and fixup the frontend Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fixes Signed-off-by: Nick Cameron <nrc@ncameron.org> --------- Signed-off-by: Nick Cameron <nrc@ncameron.org>
731 KiB
731 KiB
title, excerpt, layout
title | excerpt | layout |
---|---|---|
helix | Create a helix. | manual |
Create a helix.
helix(
revolutions: number,
angleStart: number,
ccw?: bool,
radius: number,
axis: Axis3dOrEdgeReference,
length?: number,
): HelixValue
Arguments
Name | Type | Description | Required |
---|---|---|---|
revolutions |
number |
Number of revolutions. | Yes |
angleStart |
number |
Start angle (in degrees). | Yes |
ccw |
bool |
Is the helix rotation counter clockwise? The default is false . |
No |
radius |
number |
Radius of the helix. | Yes |
axis |
Axis3dOrEdgeReference |
Axis to use for the helix. | Yes |
length |
number |
Length of the helix. This is not necessary if the helix is created around an edge. If not given the length of the edge is used. | No |
Returns
HelixValue
- A helix.
Examples
// Create a helix around the Z axis.
helixPath = helix(
angleStart = 0,
ccw = true,
revolutions = 5,
length = 10,
radius = 5,
axis = 'Z',
)
// Create a spring by sweeping around the helix path.
springSketch = startSketchOn('YZ')
|> circle(center = [0, 0], radius = 0.5)
|> sweep(path = helixPath)
// Create a helix around an edge.
helper001 = startSketchOn('XZ')
|> startProfileAt([0, 0], %)
|> line(end = [0, 10], tag = $edge001)
helixPath = helix(
angleStart = 0,
ccw = true,
revolutions = 5,
length = 10,
radius = 5,
axis = edge001,
)
// Create a spring by sweeping around the helix path.
springSketch = startSketchOn('XY')
|> circle(center = [0, 0], radius = 0.5)
|> sweep(path = helixPath)
// Create a helix around a custom axis.
helixPath = helix(
angleStart = 0,
ccw = true,
revolutions = 5,
length = 10,
radius = 5,
axis = {
custom = {
axis = [0, 0, 1.0],
origin = [0, 0.25, 0]
}
},
)
// Create a spring by sweeping around the helix path.
springSketch = startSketchOn('XY')
|> circle(center = [0, 0], radius = 1)
|> sweep(path = helixPath)