* Yeet in alt param structure. * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
		
			
				
	
	
	
		
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			544 KiB
		
	
	
	
	
	
	
	
title, subtitle, excerpt, layout
| title | subtitle | excerpt | layout | 
|---|---|---|---|
| sweep | Function in std::sketch | Extrude a sketch along a path. | manual | 
Extrude a sketch along a path.
sweep(
  @sketches: [Sketch],
  path: Sketch | Helix,
  sectional?: bool,
  tolerance?: number,
  relativeTo?: string,
  tagStart?: TagDeclarator,
  tagEnd?: TagDeclarator,
): [Solid]
This, like extrude, is able to create a 3-dimensional solid from a 2-dimensional sketch. However, unlike extrude, this creates a solid by using the extent of the sketch as its path. This is useful for creating more complex shapes that can't be created with a simple extrusion.
You can provide more than one sketch to sweep, and they will all be swept along the same path.
Arguments
| Name | Type | Description | Required | 
|---|---|---|---|
| sketches | [Sketch] | The sketch or set of sketches that should be swept in space | Yes | 
| path | SketchorHelix | The path to sweep the sketch along | Yes | 
| sectional | bool | If true, the sweep will be broken up into sub-sweeps (extrusions, revolves, sweeps) based on the trajectory path components. | No | 
| tolerance | number | Tolerance for this operation | No | 
| relativeTo | string | What is the sweep relative to? Can be either 'sketchPlane' or 'trajectoryCurve'. Defaults to trajectoryCurve. | No | 
| tagStart | TagDeclarator | A named tag for the face at the start of the sweep, i.e. the original sketch | No | 
| tagEnd | TagDeclarator | A named tag for the face at the end of the sweep | No | 
Returns
Examples
// Create a pipe using a sweep.
// Create a path for the sweep.
sweepPath = startSketchOn(XZ)
  |> startProfile(at = [0.05, 0.05])
  |> line(end = [0, 7])
  |> tangentialArc(angle = 90, radius = 5)
  |> line(end = [-3, 0])
  |> tangentialArc(angle = -90, radius = 5)
  |> line(end = [0, 7])
// Create a hole for the pipe.
pipeHole = startSketchOn(XY)
  |> circle(center = [0, 0], radius = 1.5)
sweepSketch = startSketchOn(XY)
  |> circle(center = [0, 0], radius = 2)
  |> subtract2d(tool = pipeHole)
  |> sweep(path = sweepPath)
// Create a spring by sweeping around a helix path.
// Create a helix around the Z axis.
helixPath = helix(
  angleStart = 0,
  ccw = true,
  revolutions = 4,
  length = 10,
  radius = 5,
  axis = Z,
)
// Create a spring by sweeping around the helix path.
springSketch = startSketchOn(XZ)
  |> circle(center = [5, 0], radius = 1)
  |> sweep(path = helixPath)
// Sweep two sketches along the same path.
sketch001 = startSketchOn(XY)
rectangleSketch = startProfile(sketch001, at = [-200, 23.86])
  |> angledLine(angle = 0, length = 73.47, tag = $rectangleSegmentA001)
  |> angledLine(angle = segAng(rectangleSegmentA001) - 90, length = 50.61)
  |> angledLine(angle = segAng(rectangleSegmentA001), length = -segLen(rectangleSegmentA001))
  |> line(endAbsolute = [profileStartX(%), profileStartY(%)])
  |> close()
circleSketch = circle(sketch001, center = [200, -30.29], radius = 32.63)
sketch002 = startSketchOn(YZ)
sweepPath = startProfile(sketch002, at = [0, 0])
  |> yLine(length = 231.81)
  |> tangentialArc(radius = 80, angle = -90)
  |> xLine(length = 384.93)
sweep([rectangleSketch, circleSketch], path = sweepPath)
// Sectionally sweep one sketch along the path
sketch001 = startSketchOn(XY)
circleSketch = circle(sketch001, center = [200, -30.29], radius = 32.63)
sketch002 = startSketchOn(YZ)
sweepPath = startProfile(sketch002, at = [0, 0])
  |> yLine(length = 231.81)
  |> tangentialArc(radius = 80, angle = -90)
  |> xLine(length = 384.93)
sweep(circleSketch, path = sweepPath, sectional = true)