* make kcl std lib first class Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * u[dates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com>
181 KiB
KCL Standard Library
Table of Contents
- Functions
abs
acos
angleToMatchLengthX
angleToMatchLengthY
angledLine
angledLineOfXLength
angledLineOfYLength
angledLineThatIntersects
angledLineToX
angledLineToY
arc
asin
atan
bezierCurve
ceil
circle
close
cos
e
extrude
floor
getExtrudeWallTransform
hole
import
lastSegX
lastSegY
legAngX
legAngY
legLen
line
lineTo
ln
log
log10
log2
max
min
patternCircular
patternLinear
pi
pow
segAng
segEndX
segEndY
segLen
show
sin
sqrt
startProfileAt
startSketchAt
startSketchOn
tan
tangentialArc
tangentialArcTo
tau
xLine
xLineTo
yLine
yLineTo
Functions
abs
Computes the absolute value of a number.
abs(num: number) -> number
Arguments
num
:number
Returns
number
acos
Computes the arccosine of a number (in radians).
acos(num: number) -> number
Arguments
num
:number
Returns
number
angleToMatchLengthX
Returns the angle to match the given length for x.
angleToMatchLengthX(segment_name: string, to: number, sketch_group: SketchGroup) -> number
Arguments
segment_name
:string
to
:number
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
number
angleToMatchLengthY
Returns the angle to match the given length for y.
angleToMatchLengthY(segment_name: string, to: number, sketch_group: SketchGroup) -> number
Arguments
segment_name
:string
to
:number
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
number
angledLine
Draw an angled line.
angledLine(data: AngledLineData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AngledLineData
- Data to draw an angled line.
{
// The angle of the line.
angle: number,
// The length of the line.
length: number,
// The tag.
tag: string,
} |
[number, number]
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
angledLineOfXLength
Draw an angled line of a given x length.
angledLineOfXLength(data: AngledLineData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AngledLineData
- Data to draw an angled line.
{
// The angle of the line.
angle: number,
// The length of the line.
length: number,
// The tag.
tag: string,
} |
[number, number]
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
angledLineOfYLength
Draw an angled line of a given y length.
angledLineOfYLength(data: AngledLineData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AngledLineData
- Data to draw an angled line.
{
// The angle of the line.
angle: number,
// The length of the line.
length: number,
// The tag.
tag: string,
} |
[number, number]
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
angledLineThatIntersects
Draw an angled line that intersects with a given line.
angledLineThatIntersects(data: AngledLineThatIntersectsData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AngledLineThatIntersectsData
- Data for drawing an angled line that intersects with a given line.
{
// The angle of the line.
angle: number,
// The tag of the line to intersect with.
intersectTag: string,
// The offset from the intersecting line.
offset: number,
// The tag.
tag: string,
}
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
angledLineToX
Draw an angled line to a given x coordinate.
angledLineToX(data: AngledLineToData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AngledLineToData
- Data to draw an angled line to a point.
{
// The angle of the line.
angle: number,
// The tag.
tag: string,
// The point to draw to.
to: number,
} |
[number, number]
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
angledLineToY
Draw an angled line to a given y coordinate.
angledLineToY(data: AngledLineToData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AngledLineToData
- Data to draw an angled line to a point.
{
// The angle of the line.
angle: number,
// The tag.
tag: string,
// The point to draw to.
to: number,
} |
[number, number]
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
arc
Draw an arc.
arc(data: ArcData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:ArcData
- Data to draw an arc.
{
// The end angle.
angle_end: number,
// The start angle.
angle_start: number,
// The radius.
radius: number,
// The tag.
tag: string,
} |
{
// The end angle.
angle_end: number,
// The start angle.
angle_start: number,
// The radius.
radius: number,
} |
{
// The center.
center: [number, number],
// The radius.
radius: number,
// The tag.
tag: string,
// The to point.
to: [number, number],
} |
{
// The center.
center: [number, number],
// The radius.
radius: number,
// The to point.
to: [number, number],
}
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
asin
Computes the arcsine of a number (in radians).
asin(num: number) -> number
Arguments
num
:number
Returns
number
atan
Computes the arctangent of a number (in radians).
atan(num: number) -> number
Arguments
num
:number
Returns
number
bezierCurve
Draw a bezier curve.
bezierCurve(data: BezierData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:BezierData
- Data to draw a bezier curve.
{
// The first control point.
control1: [number, number],
// The second control point.
control2: [number, number],
// The tag.
tag: string,
// The to point.
to: [number, number],
} |
{
// The first control point.
control1: [number, number],
// The second control point.
control2: [number, number],
// The to point.
to: [number, number],
}
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
ceil
Computes the smallest integer greater than or equal to a number.
ceil(num: number) -> number
Arguments
num
:number
Returns
number
circle
Sketch a circle on the given plane
circle(plane: SketchData, center: [number, number], radius: number) -> SketchGroup
Arguments
plane
:SketchData
- Data for start sketch on. You can start a sketch on a plane or an extrude group.
"XY" |
"-XY" |
"XZ" |
"-XZ" |
"YZ" |
"-YZ" |
{
plane: {
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
// What should the plane’s X axis be?
x_axis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
y_axis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
z_axis: {
x: number,
y: number,
z: number,
},
},
} |
{
// The id of the extrusion end cap
endCapId: uuid,
// The height of the extrude group.
height: number,
// The id of the extrude group.
id: uuid,
// The position of the extrude group.
position: [number, number, number],
// The rotation of the extrude group.
rotation: [number, number, number, number],
// The id of the extrusion start cap
startCapId: uuid,
// The extrude surfaces.
value: [{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudeArc",
}],
// The x-axis of the extrude group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the extrude group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the extrude group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
center
:[number, number]
radius
:number
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
close
Close the current sketch.
close(sketch_group: SketchGroup) -> SketchGroup
Arguments
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
cos
Computes the sine of a number (in radians).
cos(num: number) -> number
Arguments
num
:number
Returns
number
e
Return the value of Euler’s number e
.
e() -> number
Arguments
Returns
number
extrude
Extrudes by a given amount.
extrude(length: number, sketch_group: SketchGroup) -> ExtrudeGroup
Arguments
length
:number
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
ExtrudeGroup
- An extrude group is a collection of extrude surfaces.
{
// The id of the extrusion end cap
endCapId: uuid,
// The height of the extrude group.
height: number,
// The id of the extrude group.
id: uuid,
// The position of the extrude group.
position: [number, number, number],
// The rotation of the extrude group.
rotation: [number, number, number, number],
// The id of the extrusion start cap
startCapId: uuid,
// The extrude surfaces.
value: [{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudeArc",
}],
// The x-axis of the extrude group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the extrude group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the extrude group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
floor
Computes the largest integer less than or equal to a number.
floor(num: number) -> number
Arguments
num
:number
Returns
number
getExtrudeWallTransform
Returns the extrude wall transform.
getExtrudeWallTransform(surface_name: string, extrude_group: ExtrudeGroup) -> ExtrudeTransform
Arguments
surface_name
:string
extrude_group
:ExtrudeGroup
- An extrude group is a collection of extrude surfaces.
{
// The id of the extrusion end cap
endCapId: uuid,
// The height of the extrude group.
height: number,
// The id of the extrude group.
id: uuid,
// The position of the extrude group.
position: [number, number, number],
// The rotation of the extrude group.
rotation: [number, number, number, number],
// The id of the extrusion start cap
startCapId: uuid,
// The extrude surfaces.
value: [{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudeArc",
}],
// The x-axis of the extrude group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the extrude group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the extrude group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
ExtrudeTransform
{
position: [number, number, number],
rotation: [number, number, number, number],
}
hole
Use a sketch to cut a hole in another sketch.
hole(hole_sketch_group: SketchGroupSet, sketch_group: SketchGroup) -> SketchGroup
Arguments
hole_sketch_group
:SketchGroupSet
- A sketch group or a group of sketch groups.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
type: "sketchGroup",
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
type: "sketchGroups",
}
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
import
Import a CAD file.
For formats lacking unit data (STL, OBJ, PLY), the default import unit is millimeters. Otherwise you can specify the unit by passing in the options parameter. If you import a gltf file, we will try to find the bin file and import it as well. Import paths are relative to the current project directory. This only works in the desktop app not in browser.
import(file_path: String, options: ImportFormat) -> ImportedGeometry
Arguments
file_path
:String
options
:ImportFormat
- Import format specifier
{
type: "fbx",
} |
{
type: "gltf",
} |
{
// Co-ordinate system of input data. Defaults to the [KittyCAD co-ordinate system.
coords: {
// Axis the front face of a model looks along.
forward: {
// Axis specifier.
axis: "y" | "z",
// Specifies which direction the axis is pointing.
direction: "positive" | "negative",
},
// Axis pointing up and away from a model.
up: {
// Axis specifier.
axis: "y" | "z",
// Specifies which direction the axis is pointing.
direction: "positive" | "negative",
},
},
type: "obj",
// The units of the input data. This is very important for correct scaling and when calculating physics properties like mass, etc. Defaults to millimeters.
units: "cm" | "ft" | "in" | "m" | "mm" | "yd",
} |
{
// Co-ordinate system of input data. Defaults to the [KittyCAD co-ordinate system.
coords: {
// Axis the front face of a model looks along.
forward: {
// Axis specifier.
axis: "y" | "z",
// Specifies which direction the axis is pointing.
direction: "positive" | "negative",
},
// Axis pointing up and away from a model.
up: {
// Axis specifier.
axis: "y" | "z",
// Specifies which direction the axis is pointing.
direction: "positive" | "negative",
},
},
type: "ply",
// The units of the input data. This is very important for correct scaling and when calculating physics properties like mass, etc. Defaults to millimeters.
units: "cm" | "ft" | "in" | "m" | "mm" | "yd",
} |
{
type: "sldprt",
} |
{
type: "step",
} |
{
// Co-ordinate system of input data. Defaults to the [KittyCAD co-ordinate system.
coords: {
// Axis the front face of a model looks along.
forward: {
// Axis specifier.
axis: "y" | "z",
// Specifies which direction the axis is pointing.
direction: "positive" | "negative",
},
// Axis pointing up and away from a model.
up: {
// Axis specifier.
axis: "y" | "z",
// Specifies which direction the axis is pointing.
direction: "positive" | "negative",
},
},
type: "stl",
// The units of the input data. This is very important for correct scaling and when calculating physics properties like mass, etc. Defaults to millimeters.
units: "cm" | "ft" | "in" | "m" | "mm" | "yd",
}
Returns
ImportedGeometry
- Data for an imported geometry.
{
// The ID of the imported geometry.
id: uuid,
// The original file paths.
value: [string],
}
lastSegX
Returns the last segment of x.
lastSegX(sketch_group: SketchGroup) -> number
Arguments
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
number
lastSegY
Returns the last segment of y.
lastSegY(sketch_group: SketchGroup) -> number
Arguments
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
number
legAngX
Returns the angle of the given leg for x.
legAngX(hypotenuse: number, leg: number) -> number
Arguments
hypotenuse
:number
leg
:number
Returns
number
legAngY
Returns the angle of the given leg for y.
legAngY(hypotenuse: number, leg: number) -> number
Arguments
hypotenuse
:number
leg
:number
Returns
number
legLen
Returns the length of the given leg.
legLen(hypotenuse: number, leg: number) -> number
Arguments
hypotenuse
:number
leg
:number
Returns
number
line
Draw a line.
line(data: LineData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:LineData
- Data to draw a line.
{
// The tag.
tag: string,
// The to point.
to: [number, number],
} |
[number, number]
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
lineTo
Draw a line to a point.
lineTo(data: LineToData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:LineToData
- Data to draw a line to a point.
{
// The tag.
tag: string,
// The to point.
to: [number, number],
} |
[number, number]
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
ln
Computes the natural logarithm of the number.
ln(num: number) -> number
Arguments
num
:number
Returns
number
log
Computes the logarithm of the number with respect to an arbitrary base.
The result might not be correctly rounded owing to implementation details; log2()
can produce more accurate results for base 2, and log10()
can produce more accurate results for base 10.
log(num: number, base: number) -> number
Arguments
num
:number
base
:number
Returns
number
log10
Computes the base 10 logarithm of the number.
log10(num: number) -> number
Arguments
num
:number
Returns
number
log2
Computes the base 2 logarithm of the number.
log2(num: number) -> number
Arguments
num
:number
Returns
number
max
Computes the maximum of the given arguments.
max(args: [number]) -> number
Arguments
args
:[number]
Returns
number
min
Computes the minimum of the given arguments.
min(args: [number]) -> number
Arguments
args
:[number]
Returns
number
patternCircular
A Circular pattern.
patternCircular(data: CircularPatternData, geometry: Geometry) -> Geometries
Arguments
data
:CircularPatternData
- Data for a circular pattern.
{
// The arc angle (in degrees) to place the repetitions. Must be greater than 0.
arcDegrees: number,
// The axis around which to make the pattern. This is a 2D vector.
axis: [number, number],
// The center about which to make th pattern. This is a 3D vector.
center: [number, number, number],
// The number of repetitions. Must be greater than 0. This excludes the original entity. For example, if `repetitions` is 1, the original entity will be copied once.
repetitions: number,
// Whether or not to rotate the duplicates as they are copied.
rotateDuplicates: string,
}
geometry
:Geometry
- A geometry.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
type: "SketchGroup",
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the extrusion end cap
endCapId: uuid,
// The height of the extrude group.
height: number,
// The id of the extrude group.
id: uuid,
// The position of the extrude group.
position: [number, number, number],
// The rotation of the extrude group.
rotation: [number, number, number, number],
// The id of the extrusion start cap
startCapId: uuid,
type: "ExtrudeGroup",
// The extrude surfaces.
value: [{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudeArc",
}],
// The x-axis of the extrude group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the extrude group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the extrude group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
Geometries
- A set of geometry.
{
type: "SketchGroups",
} |
{
type: "ExtrudeGroups",
}
patternLinear
A linear pattern.
patternLinear(data: LinearPatternData, geometry: Geometry) -> Geometries
Arguments
data
:LinearPatternData
- Data for a linear pattern.
{
// The axis of the pattern. This is a 2D vector.
axis: [number, number],
// The distance between each repetition. This can also be referred to as spacing.
distance: number,
// The number of repetitions. Must be greater than 0. This excludes the original entity. For example, if `repetitions` is 1, the original entity will be copied once.
repetitions: number,
}
geometry
:Geometry
- A geometry.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
type: "SketchGroup",
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the extrusion end cap
endCapId: uuid,
// The height of the extrude group.
height: number,
// The id of the extrude group.
id: uuid,
// The position of the extrude group.
position: [number, number, number],
// The rotation of the extrude group.
rotation: [number, number, number, number],
// The id of the extrusion start cap
startCapId: uuid,
type: "ExtrudeGroup",
// The extrude surfaces.
value: [{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudeArc",
}],
// The x-axis of the extrude group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the extrude group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the extrude group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
Geometries
- A set of geometry.
{
type: "SketchGroups",
} |
{
type: "ExtrudeGroups",
}
pi
Return the value of pi
. Archimedes’ constant (π).
pi() -> number
Arguments
Returns
number
pow
Computes the number to a power.
pow(num: number, pow: number) -> number
Arguments
num
:number
pow
:number
Returns
number
segAng
Returns the angle of the segment.
segAng(segment_name: string, sketch_group: SketchGroup) -> number
Arguments
segment_name
:string
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
number
segEndX
Returns the segment end of x.
segEndX(segment_name: string, sketch_group: SketchGroup) -> number
Arguments
segment_name
:string
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
number
segEndY
Returns the segment end of y.
segEndY(segment_name: string, sketch_group: SketchGroup) -> number
Arguments
segment_name
:string
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
number
segLen
Returns the length of the segment.
segLen(segment_name: string, sketch_group: SketchGroup) -> number
Arguments
segment_name
:string
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
number
show
Render a model.
show(sketch: SketchGroup)
Arguments
sketch
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
sin
Computes the sine of a number (in radians).
sin(num: number) -> number
Arguments
num
:number
Returns
number
sqrt
Computes the square root of a number.
sqrt(num: number) -> number
Arguments
num
:number
Returns
number
startProfileAt
Start a profile at a given point.
startProfileAt(data: LineData, sketch_surface: SketchSurface) -> SketchGroup
Arguments
data
:LineData
- Data to draw a line.
{
// The tag.
tag: string,
// The to point.
to: [number, number],
} |
[number, number]
sketch_surface
:SketchSurface
- A sketch group type.
{
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
startSketchAt
Start a sketch at a given point on the 'XY' plane.
startSketchAt(data: LineData) -> SketchGroup
Arguments
data
:LineData
- Data to draw a line.
{
// The tag.
tag: string,
// The to point.
to: [number, number],
} |
[number, number]
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
startSketchOn
Start a sketch on a specific plane or face.
startSketchOn(data: SketchData, tag: SketchOnFaceTag) -> SketchSurface
Arguments
data
:SketchData
- Data for start sketch on. You can start a sketch on a plane or an extrude group.
"XY" |
"-XY" |
"XZ" |
"-XZ" |
"YZ" |
"-YZ" |
{
plane: {
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
// What should the plane’s X axis be?
x_axis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
y_axis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
z_axis: {
x: number,
y: number,
z: number,
},
},
} |
{
// The id of the extrusion end cap
endCapId: uuid,
// The height of the extrude group.
height: number,
// The id of the extrude group.
id: uuid,
// The position of the extrude group.
position: [number, number, number],
// The rotation of the extrude group.
rotation: [number, number, number, number],
// The id of the extrusion start cap
startCapId: uuid,
// The extrude surfaces.
value: [{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The name.
name: string,
// The position.
position: [number, number, number],
// The rotation.
rotation: [number, number, number, number],
// The source range.
sourceRange: [number, number],
type: "extrudeArc",
}],
// The x-axis of the extrude group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the extrude group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the extrude group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
tag
:SketchOnFaceTag
- A tag for sketch on face.
"start" | "end" |
string
Returns
SketchSurface
- A sketch group type.
{
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
}
tan
Computes the tangent of a number (in radians).
tan(num: number) -> number
Arguments
num
:number
Returns
number
tangentialArc
Draw an arc.
tangentialArc(data: TangentialArcData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:TangentialArcData
- Data to draw a tangential arc.
{
// Offset of the arc, in degrees.
offset: number,
// Radius of the arc. Not to be confused with Raiders of the Lost Ark.
radius: number,
} |
{
// The tag.
tag: string,
// Where the arc should end. Must lie in the same plane as the current path pen position. Must not be colinear with current path pen position.
to: [number, number],
} |
[number, number]
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
tangentialArcTo
Draw an arc.
tangentialArcTo(to: [number], sketch_group: SketchGroup, tag: String) -> SketchGroup
Arguments
to
:[number]
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
tag
:String
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
tau
Return the value of tau
. The full circle constant (τ). Equal to 2π.
tau() -> number
Arguments
Returns
number
xLine
Draw a line on the x-axis.
xLine(data: AxisLineData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AxisLineData
- Data to draw a line on an axis.
{
// The length of the line.
length: number,
// The tag.
tag: string,
} |
number
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
xLineTo
Draw a line to a point on the x-axis.
xLineTo(data: AxisLineToData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AxisLineToData
- Data to draw a line to a point on an axis.
{
// The tag.
tag: string,
// The to point.
to: number,
} |
number
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
yLine
Draw a line on the y-axis.
yLine(data: AxisLineData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AxisLineData
- Data to draw a line on an axis.
{
// The length of the line.
length: number,
// The tag.
tag: string,
} |
number
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
yLineTo
Draw a line to a point on the y-axis.
yLineTo(data: AxisLineToData, sketch_group: SketchGroup) -> SketchGroup
Arguments
data
:AxisLineToData
- Data to draw a line to a point on an axis.
{
// The tag.
tag: string,
// The to point.
to: number,
} |
number
sketch_group
:SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}
Returns
SketchGroup
- A sketch group is a collection of paths.
{
// The plane id or face id of the sketch group.
entityId: uuid,
// The id of the sketch group.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The id of the face.
id: uuid,
// The original sketch group id of the object we are sketching on.
sketchGroupId: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The position of the sketch group.
position: [number, number, number],
// The rotation of the sketch group base plane.
rotation: [number, number, number, number],
// The starting path.
start: {
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: string,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The name of the path.
name: string,
// The to point.
to: [number, number],
type: "Base",
}],
// The x-axis of the sketch group base plane in the 3D space
xAxis: {
x: number,
y: number,
z: number,
},
// The y-axis of the sketch group base plane in the 3D space
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis of the sketch group base plane in the 3D space
zAxis: {
x: number,
y: number,
z: number,
},
}