Files
modeling-app/docs/kcl/scale.md
Jess Frazelle 343f6572a2 circle moved to kw args (#5560)
* rust side of circle args

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* change circle in all test js files

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more js side

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* ud[ates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* ud[ates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-02-28 20:40:01 -05:00

80 KiB

title, excerpt, layout
title excerpt layout
scale Scale a solid. manual

Scale a solid.

By default the transform is applied in local sketch axis, therefore the origin will not move.

If you want to apply the transform in global space, set global to true. The origin of the model will move. If the model is not centered on origin and you scale globally it will look like the model moves and gets bigger at the same time. Say you have a square (1,1) - (1,2) - (2,2) - (2,1) and you scale by 2 globally it will become (2,2) - (2,4)...etc so the origin has moved from (1.5, 1.5) to (2,2).

scale(
  solid: Solid,
  scale: [number],
  global?: bool,
) -> Solid

Arguments

Name Type Description Required
solid Solid The solid to scale. Yes
scale [number] The scale factor for the x, y, and z axes. Yes
global bool If true, the transform is applied in global space. The origin of the model will move. By default, the transform is applied in local sketch axis, therefore the origin will not move. No

Returns

Solid - A solid is a collection of extrude surfaces.

Examples

// Scale a pipe.


// Create a path for the sweep.
sweepPath = startSketchOn('XZ')
  |> startProfileAt([0.05, 0.05], %)
  |> line(end = [0, 7])
  |> tangentialArc({ offset = 90, radius = 5 }, %)
  |> line(end = [-3, 0])
  |> tangentialArc({ offset = -90, radius = 5 }, %)
  |> line(end = [0, 7])

// Create a hole for the pipe.
pipeHole = startSketchOn('XY')
  |> circle(center = [0, 0], radius = 1.5)

sweepSketch = startSketchOn('XY')
  |> circle(center = [0, 0], radius = 2)
  |> hole(pipeHole, %)
  |> sweep(path = sweepPath)
  |> scale(scale = [1.0, 1.0, 2.5])

Rendered example of scale 0