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324 KiB
324 KiB
title, excerpt, layout
title | excerpt | layout |
---|---|---|
sweep | Extrude a sketch along a path. | manual |
Extrude a sketch along a path.
This, like extrude, is able to create a 3-dimensional solid from a 2-dimensional sketch. However, unlike extrude, this creates a solid by using the extent of the sketch as its path. This is useful for creating more complex shapes that can't be created with a simple extrusion.
sweep(sketch: Sketch, path: SweepPath, sectional?: bool, tolerance?: number) -> Solid
Arguments
Name | Type | Description | Required |
---|---|---|---|
sketch |
Sketch |
The sketch that should be swept in space | Yes |
path |
SweepPath |
The path to sweep the sketch along | Yes |
sectional |
bool |
If true, the sweep will be broken up into sub-sweeps (extrusions, revolves, sweeps) based on the trajectory path components. | No |
tolerance |
number |
Tolerance for this operation | No |
Returns
Solid
- A solid is a collection of extrude surfaces.
Examples
// Create a pipe using a sweep.
// Create a path for the sweep.
sweepPath = startSketchOn('XZ')
|> startProfileAt([0.05, 0.05], %)
|> line(end = [0, 7])
|> tangentialArc({ offset = 90, radius = 5 }, %)
|> line(end = [-3, 0])
|> tangentialArc({ offset = -90, radius = 5 }, %)
|> line(end = [0, 7])
// Create a hole for the pipe.
pipeHole = startSketchOn('XY')
|> circle({ center = [0, 0], radius = 1.5 }, %)
sweepSketch = startSketchOn('XY')
|> circle({ center = [0, 0], radius = 2 }, %)
|> hole(pipeHole, %)
|> sweep(path = sweepPath)
// Create a spring by sweeping around a helix path.
// Create a helix around the Z axis.
helixPath = helix(
angleStart = 0,
ccw = true,
revolutions = 4,
length = 10,
radius = 5,
axis = 'Z',
)
// Create a spring by sweeping around the helix path.
springSketch = startSketchOn('YZ')
|> circle({ center = [0, 0], radius = 1 }, %)
|> sweep(path = helixPath)