Commit Graph

64 Commits

Author SHA1 Message Date
999f72bccf mediaStream (#3013)
* mediaStream

* make vitest happy

* fmt
2024-07-11 20:57:27 -04:00
d7f2bfdabe deleting start of sketch => line tool should still work (#2983)
* deleting start of sketch line tool should still work

* add test

* fmt

* put big timout back in

* shotkey test patch

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 6ee690a65a.

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-07-10 07:01:49 +10:00
8ebe78c664 Lf94/eco mode save the planet (#2940)
* Trigger shutdown operations after each test

* Idle mode states

* Don't show the reconnect when coming back from tab
2024-07-07 10:10:52 -07:00
4f4167b247 Rejig state diagram for equipping tools (#2917)
* switch between line and rectangle tool

* disable line tool if rectangle has started

* make rectangle logic clearer from the diagram
2024-07-05 13:40:16 +10:00
6370d45f94 Pause stream when exiting sketch or extruding (#2900)
* Pause when exiting sketch or extruding

* tsc
2024-07-03 22:55:06 -07:00
1257ec0327 Zoom out on extruded object (#2819) 2024-07-03 22:19:24 -07:00
3dbc701f26 remove bad scaling on delete (#2902)
remove weird scaling
2024-07-04 11:05:27 +10:00
39126dbff1 fix copilot regression (#2876)
* fix copilot regression

* fix zoom part of test

* fix enable copilot
2024-07-02 08:50:40 -07:00
f86a69f12a initial migration from zustand (#2852)
* inital migration with a couple lingering concerns

* move is stream ready back

* put htmlRef back in useStore

* final tidy of useStore

* test tweaks

* tweak more

* more test tweaks

* fmt

* test tweaks

* attempts at fixing 'Basic default modeling and sketch hotkeys work'

* more tries

* 😭

* try again

* fmt
2024-07-02 17:16:27 +10:00
dfef7338ee disable copilot in sketch mode (#2865)
* disable copilot in sketch mode

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-07-01 21:05:31 -07:00
9daf2d7794 make delete key work for solids (#2752)
* failing test

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* failing test

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* push up progress

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* improve travers

* basic deleteFromSelection

* remove .only

* delete depended on extrude

* fix

* fix selection override

* add selection test

* Revert "add selection test"

This reverts commit 40a414b612.

* Revert "fix selection override"

This reverts commit 68e66e2980.

* more progress

* add toast message when we're not able to delet

* add e2e tests

* tweak test timeout

* more test tweaks

* fix back space cmd bar conflic

* clean up

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-06-30 03:36:04 +10:00
f4877cb160 Stop throwing in frontend code (#2654)
Return error instead of throw
2024-06-24 11:45:40 -04:00
a8c1a14d48 Retain sketch selection segment color after adding a constraint to the segment (#2700)
* Start of basic test (not yet failing)

* Add a little logging to get the lay of the scene object land

* Move test colors to utility, test broken

* Get accurate test that is only broken with highlighted color behavior

* Working implementation but now initial segment color sticks around too long

* Make sure segment base color is always the theme color

* Remove console logs, refactor a couple lines to use if statements instead of inline booleans

* Fix new test

* Make origin color update like the other segment types

* fmt

* Fix issue where initially-selected segments lose highlight after hover

* Undo this tweaking of the selection logic, this is really only about the clientSideEntities

* Remove unused exports

* Remove unnecessary code change from ModelingMachineProvider

* Remove newline

* Update src/clientSideScene/sceneEntities.ts

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-06-22 08:49:31 +00:00
570fd827ed fix zoom issues with sketch mode (#2664)
* cam stuff start

* more progress

* mostly done

* fix snapshot tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix

* fix ubuntu

* more tweaks fixes

* add test

* more FE fixes

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-18 16:08:41 +10:00
c9800a58d0 Update code mods for extrude so that new top-level constants are created (#2549)
* Make sketch and extrude produce separate top-level constants

* Fix most tests

* Add a breaking test for sketch on face AST mod

* Use `extrude` instead of `part`

* Implement @Irev-Dev's branch changes from https://github.com/KittyCAD/modeling-app/pull/2472

* Get extrude on face working

* Update incorrect sketch on face test

* Update unit tests

* Fix up E2E test changes

* fmt

* Fix a couple of goofed up test updates

* More specific names for paths to node sent to modelingMachine

* Bump down playwright workers for now

* Slightly more explicit type coercion

* Update snapshot tests

* Missed one other new flow test that wasn't updated to use "sketch001"

* Typo

* Damn missed one more sorry

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Re-run CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* I think the multiple sketches test reverted from under me

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 13:57:01 -04:00
c551d88db4 add remove constraints to overlays (#2584)
* add remove constrainst to overlay three dot menu

* add tests
2024-06-04 06:29:20 +00:00
b02529cae0 perpendicular distance & remove constraint - constraint fixes (#2579)
* perpendicular distance constraint

* remove constraints fix
2024-06-03 12:40:59 +00:00
bd16902f02 fix single selection angle constraint (#2555)
* fix single selection angle constraint

* fix angle for multi selections

* make test more robust for makos
2024-05-31 11:36:08 +10:00
9ae8042a57 Update selections after constraint is applied [horizontal and vertical] (#2551)
* source range for vert horz constraints

* remove commented out code
2024-05-30 09:43:35 +00:00
4b676d47da Update selections after constraint is applied [equal length, parallel, snap to x or y] (#2543)
* migrate one constraint

* typo

* update snap to y, snap to x, horz align, vert align, equal length

* add some e2e tests

* add e2e test for snap to axis contsraits

* remove works for now
2024-05-30 13:28:29 +10:00
cf52e151fb Symbols overlay (#2033)
* start of overlay work

* add new icons

* add constraint symbols

* add three dots

* add primary colours

* refactor how we get constraint info for overlays

* refactor how we get constraint info for overlays

* get symbols working for tangential arc too

* extra data on constraint info

* add initial delete

* fix types and circular dep issue after rebase

* fix quirk with horz vert line overlays

* fix setup and tear down of overlays

* remove overlays that are too small

* throttle overlay updates and prove tests selecting html instead of hardcoded px coords

* initial show overaly on segment hover

* remove overlays when tool is equipped

* dounce overlay updates

* tsc

* make higlighting robust to small changes in source ranges

* replace with variable for unconstrained values, and improve styles for popover

* background tweak

* make overlays unconstrain inputs

* fix small regression

* write query for finding related tag references

* make delete segment safe

* typo

* un used imports

* test deleteSegmentFromPipeExpression

* add getConstraintInfo test

* test removeSingleConstraintInfo

* more tests

* tsc

* add tests for overlay buttons

* rename tests

* fmt

* better naming structure

* more reliablity

* more test tweaks

* fix selection test

* add delete segments with overlays tests

* dependant tag tests for segment delet

* typo

* test clean up

* fix some perf issus

* clean up

* clean up

* make things a little more dry

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Make constraint hover popovers readable on light mode

* Touch up the new variable dialog

* Little touch-up to three-dot menu style

* fix highlight issue

* fmt

* use optional chain

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit be3d61e4a3.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* disable var panel in sketch mode

* fix overlay tests after mergi in main

* test tweak

* try fix ubuntu

* fmt

* more test tweaks

* tweak

* tweaks

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
344e72d7ec Cam fix (#2448)
* Revert "sketch dies on exit XY sketch (#2397)"

This reverts commit 75c6ae6e66.

* cam fix

* fmt
2024-05-22 01:19:13 +00:00
d73339fd8d Edit mode prep (#2370)
* remove edit mode

* small rename

* update with compat with old edit mode

* exit edit mode still needed

* add log to export
2024-05-21 05:55:34 +10:00
75c6ae6e66 sketch dies on exit XY sketch (#2397)
* sketch dies on exit XY sketch

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* fix test

* fix test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-05-20 14:38:19 +10:00
43928f88aa enable editor changes in sketch mode, refactor some of the code manager (#2287)
* Revert "Revert "client side sketch updating properly with direct changes to t… (#2286)"

This reverts commit e7ab645267.

* rejig out side of xstate

* test tweak

* more test tweak

* refactor some codeManager stuff

* tsc

* try and fix tests

* revert small uneeded change

* fix

* snapshot tweak

* more test tweak

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* small tweak

* disable bad test

* fmt

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-05-06 19:28:30 +10:00
570d0473c6 switch to new sketch mode api (#2295)
* swtch to new api

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix ts

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* small changes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-05-03 14:45:39 -07:00
e7ab645267 Revert "client side sketch updating properly with direct changes to t… (#2286)
Revert "client side sketch updating properly with direct changes to the editor (#2283)"

This reverts commit cf830f9895.
2024-05-02 12:26:29 +00:00
cf830f9895 client side sketch updating properly with direct changes to the editor (#2283)
* client side sketch updating properly with direct changes to the editor

* try tweak
2024-05-02 20:53:57 +10:00
3d73b82c23 project global origin for sketches and use engine animations (#2113)
* use engine animations for sketch on face, but not default planes

* massage things

* fix type issue

* small problem in playwright test<

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* some tests fixes

* more test tweaks

* more test tweaks

* clean up

* more tidy

* tests are a pain

* more test stuff

* test stuff again

* fix micro think axes in sketch mode

* more test shit

* more test shit more

* more test tweaks

* more test tweaks

* more test stuff

* trigger ci

* clean up

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-22 20:14:06 +10:00
537d86c8ff Editor singleton to prevent re-renders (#2163)
* move editor data into a singleton

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* debounce on update

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make select on extrude work

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix errors

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* almost forgot the error pane

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* loint

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* call out to codemirror

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix tauri;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more efficient

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* create the modals in the hook

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Revert "create the modals in the hook"

This reverts commit bbeba85030763cf7235a09fa24247dbf120f2a64.

* change todo

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-04-19 21:24:40 +00:00
6450622146 Add rectangle tool to sketch mode (#2005)
* Initial draft rectangle appear on screen

* rectangle tool extra

* Fix draft lines in all quadrants

* Wait for first click to set up draft rectangle

* Working rectangle commit

* Update toolbar icon and disabling logic

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fmt

* Working tool, one remaining bug around naively updating sketch nodes

* Break out rectangle AST utilities

* Remove unused imports

* Disable Rectangle tool if sketch is not empty

* Use existing tools for generating tag names

* Add snapshot test for tool

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* Add comments, remove unrelated changes

* fix rectangle bug from bad ast

* Make rectangle tool equippable when the line tool is equipped

* Change snapshot test to check the draft rectangle instead of commited one

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-19 15:56:21 +00:00
f03f34d8be dynamic cursor depending on mouse scene state (#1995)
* dynamic cursor depending on mouse scene state

* hover stuff

* bump min length

* clean up

* sketch on face failing randomly

* more time out for extrude snapshots

* Update src/clientSideScene/sceneEntities.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* move for profileStart handle, and select when no tool equiped

---------

Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-04 00:07:51 +00:00
1a7a19ee85 tweak uuid import (#2001) 2024-04-03 08:38:16 +00:00
b045a89854 New segments can be added in the middle of a sketch (#1953)
* get branch up to where it was before

* setup dots properly

* only show extra handle on hover

* use partical texture for plus button

* fix regression

* fix deleted line

* fix sketch on face test

* caluclate segment length in screen-space/in-pixels

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* side small segment handles on resize

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Make sure this works on setup and update of segments

* Add to tangential arcs

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 5dc1adacae.

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit b8ceea179c.

* try and fix sketch on face in CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* more test fix

* convert scaling to be based on pixels

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 6287c943dd.

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 1baa3819db.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Update src/clientSideScene/segments.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* reduce line thickness

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger CI

* try putting init script back in

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 02:22:56 +00:00
77f51530f9 set selection as top level event only (#1988)
* set selection as top level event only

* target quirk fix

* fix old bug

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-02 09:20:42 +00:00
9a0b086e07 set selection filters (#1951) 2024-03-28 06:22:11 +00:00
027e947bd5 make setupSketch more composable instead of a monster function (#1879)
* make setupSketch more composable instead of monster function

* clean up
2024-03-25 15:20:43 +11:00
465d933d53 circular dependencies refactor (#1863)
* circular dependencies refactor

* clean up
2024-03-22 05:55:30 +00:00
0e916cfd5b SketchOnFace UI (#1664)
* always enter edit mode

* initial blocking of extra code-mirror updates

* dry out code

* rejig selections

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* clean up

* stream clean up

* update export

* sketch mode can be entered and exited for extrude faces

But has bugs

* startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 406fca4c55.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* remove comment

* add sketch on face e2e test

* tweenCamToNegYAxis should respect reduced motion

* initial sketch on face working with test

* remove temporary toolbar button and xState flow

* un-used vars

* snapshot test tweak

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* type tidy up

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit c39b8ebf95.

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit fecf6f490a.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* rename

* sketch on sketch on sketch

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* typo

* startSketchOn Endcaps

end works, start is weird still

* clear selections for entity_ids that are not recognised

* fix sketch on end cap of second order extrustion

* tiny clean up

* fix sketch on close segment/face

* clean up 'lastCodeMirrorSelectionUpdatedFromScene'

* add code mode test for sketchOnExtrudedFace

* make end cap selection more robust

* update js artifacts for extrudes

* update kcl docs

* clean up

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
c6f080c440 Add export to cmd bar (#1593)
* Add new exportFile icon

* Isolate exportFromEngine command

* Naive initial export command

* Update types to accept functions for arg defaultValue, required, and options

* Make existing helper functions and configs work with new types

* Make UI components work with new types
support resolving function values and conditional logic

* Add full export command to command bar

* Replace ExportButton with thin wrapper on cmd bar command

* fmt

* Fix stale tests and bugs found by good tests

* fmt

* Update src/components/CommandBar/CommandArgOptionInput.tsx

* Update snapshot tests and onboarding wording

* Move the panel open click into doExport

* Don't need to input storage step in export tests anymore

* Remove console logs, fmt, select options if we need to

* Increase test timeout

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
2024-03-05 08:06:43 +11:00
223b5952aa Refactor mouse event args (#1613)
* refactor mouse event interfaces

Importantly returning multiple intersections from raycastRing, but other clean up

* refactor enter exit args interface

* type tweak
2024-03-03 16:23:16 +11:00
b0e6140e9f Implement dual camera sync direction (#1597)
* implement dual camer sync direction

The existance of the client side scene requires two cameras to stay in sync, really these need to be a master-slave relationship, intitial this was implemented with the client side scene taking the lead and sending updates to the server using the  endpoint (as it didn't require an new endpoints), but even though we added a sequence property to this endpoint and sent it over udp, it was still an abuse of this endpoint as the engine didn't have this endpoint setup with a fload of messages and low-latency in mind.

Now we have migrated back to sending mouse events to the engine instead, but with the engine replying with camera details on drag_end etc so that we can keep the client camera in sync.

The client side camera still does take the master role in sketch mode as it makes sense to keep the low latency benfits of the local camera for the locallay rendered assets in sketch mode, moving the camera in this mode already did hide the engine camera while the camera is moving so as to avoid ghoasting so this works well.

The camera controls now work by syncing in either direction depending on what's appropiate

* fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* update default plane extrude numbers

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger-ci

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-02 08:20:50 +11:00
ff38ae091e Replace number command bar arg input type with kcl expression input (#1474)
* Rename useCalc

* Move CommandBar so it has access to settings and kcl

* Create codemirror variable mention extension

* Make project path a dep of TextEditor useMemo

* Add incomplete KCL input for CommandBar
to replace current number arg type

* Add previous variables autocompletion to kcl input

* Fix missed typos from merge

* Working AST mods, not working variable additions

* Add ability to create a new variable

* Add icon and tooltip to command arg tag if a variable is added

* Polish variable naming logic, preserve when going back

* Allow stepping back from KCL input

* Don't prevent keydown of enter, it's used by autocomplete

* Round the variable value in cmd bar header

* Add Playwright test

* Formatting, polish TS types

* More type wrangling

* Needed to fmt after above type wrangling

* Update snapshot tests to account for new variable name autogeneration

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Merge branch 'main' into cmd-bar-make-variable

* Update all test instances of var name with number index after merge with main

* Partial revert of "Polish variable naming logic, preserve when going back"

This reverts commit dddcb13c36.

* Revert "Update all test instances of var name with number index after merge with main"

This reverts commit 8c4b63b523.

* Revert "Update snapshot tests to account for new variable name autogeneration"

This reverts commit 11bfce3832.

* Retry a refactoring of findUniqueName

* minor feedback from @jgomez720
- better highlighting of kcl input
- consistent hotkeys
- disallow invalid var names

* Polish stepping back state logic

* Fix tests now that keyboard shortcut changed

* Remove unused imports

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Fix tests

* Trigger CI

* Update src/components/ProjectSidebarMenu.test.tsx

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* re-trigger CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
2024-02-23 11:24:22 -05:00
7cb4f4d101 deselect line bug (#1457) 2024-02-20 11:04:42 +11:00
de5885ce0b Enable/disable "start sketch", "edit sketch" and "extrude" appropriately (#1449)
* test that fails for when to enable extrude and sketch features

* add fix to make test pass

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-19 17:23:03 +11:00
4d77875bdc mouse listners should be reset outside of sketch (#1442)
* mouse listners should be reset outside of sketch (only orbit controls are needed) and also check mouse button

* tweak
2024-02-19 12:41:36 +11:00
3747a1b993 respect camera target (#1421)
* respect camera target

* make default planes scale

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-16 12:04:24 -08:00
19925d22c1 rename scene classes for clarity (#1409)
* rename for clarity

* typo

* make coverage happ+
somewhat pointless since we don't use coverage because its not complete with both vitest and playwright

* local storage issue

* fmt

* fix
2024-02-14 08:03:20 +11:00
00ede7ec1a clean up (#1407) 2024-02-14 06:19:52 +11:00
f30601bd2c cost part001 = startSketchOn(..) should be undone . . . (#1404)
* undo sketch if no lines have been created

* fix sketch axis bug

* fix wrong event origin bug

* race condition on animation ending

* remove logs

* codespell
2024-02-14 05:35:05 +11:00